Computer Graphics Programming in OpenGL with Java

Computer Graphics Programming in OpenGL with Java

Clevenger, John L.; Gordon, V. Scott

Mercury Learning & Information

10/2021

516

Dura

Inglês

9781683927365

15 a 20 dias

1324

Descrição não disponível.
1: Getting Started
2: The OpenGL Graphics Pipeline
3: Mathematical Foundations
4: Managing 3D Graphics Data
5: Texture Mapping
6: 3D Models
7: Lighting. 8: Shadows
9: Sky and Backgrounds
10: Enhancing Surface Detail
11: Parametric Surfaces
12: Tessellation
13: Geometry Shaders
14: Other Techniques
15: Simulating Water
16: Ray Tracing and Compute Shaders
17: Stereoscopy for 3D Glasses and VR Headsets
Appendix A: Installation and Setup for Windows (PC)
Appendix B: Installation and Setup for Macintosh
Appendix C: Using the Nsight Graphics Debugger
Index
Programming; CAD & graphics; computer science; computer graphics; computer programming; 3D graphics; shaders