Vulkan 3D Graphics Rendering Cookbook

Vulkan 3D Graphics Rendering Cookbook

Implement Expert-Level Techniques for High-Performance Graphics with Vulkan 1.3

Latypov, Viktor; Medvedev, Alexey; Kosarevsky, Sergey

Packt Publishing Limited

12/2024

Mole

9781803248110

Pré-lançamento - envio 15 a 20 dias após a sua edição

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Table of Contents

Establishing a Build Environment
Getting Started with Vulkan
Working with Vulkan objects
Working with Geometry Data
Adding User Interaction and Productivity Tools
Physically Based Rendering Using the glTF2 Shading Model
Graphics Rendering Pipeline
Advanced PBR extensions
Image-Based Techniques
Advanced Rendering Techniques and Optimizations
Implementing Physics
glTF Animations
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