Vulkan 3D Graphics Rendering Cookbook
Vulkan 3D Graphics Rendering Cookbook
Implement Expert-Level Techniques for High-Performance Graphics with Vulkan 1.3
Latypov, Viktor; Medvedev, Alexey; Kosarevsky, Sergey
Packt Publishing Limited
12/2024
Mole
9781803248110
Pré-lançamento - envio 15 a 20 dias após a sua edição
Establishing a Build Environment
Getting Started with Vulkan
Working with Vulkan objects
Working with Geometry Data
Adding User Interaction and Productivity Tools
Physically Based Rendering Using the glTF2 Shading Model
Graphics Rendering Pipeline
Advanced PBR extensions
Image-Based Techniques
Advanced Rendering Techniques and Optimizations
Implementing Physics
glTF Animations
Establishing a Build Environment
Getting Started with Vulkan
Working with Vulkan objects
Working with Geometry Data
Adding User Interaction and Productivity Tools
Physically Based Rendering Using the glTF2 Shading Model
Graphics Rendering Pipeline
Advanced PBR extensions
Image-Based Techniques
Advanced Rendering Techniques and Optimizations
Implementing Physics
glTF Animations