Understanding Collegiate Esports

Understanding Collegiate Esports

A Practitioner's Guide to Developing Community and Competition

Lee Hoffman, Jennifer; Pauketat, Regena; Varzeas, Kelsey A.

Taylor & Francis Ltd

08/2022

158

Mole

Inglês

9781032222493

15 a 20 dias

453

Descrição não disponível.
Foreword: Karen Weaver

Preface: Jennifer Lee Hoffman, Regena Pauketat, & Kelsey A. Varzeas

Chapter One: Video Games Go to College by Jennifer Lee Hoffman & Tricia Seifert

Chapter Two: Shifting the Narrative: Using Esports to Amplify Historically Black Colleges & Universities by Wayne L. Black & Kishonna L. Gray

Chapter Three: "It's Just Part of The Game": Confronting Toxicity in Esports and Building Inclusive Environments by Regena Pauketat

Chapter Four: Mental Health and Wellness for the Esports Student Athlete by Kelsey A. Varzeas

Chapter Five: Coaching in Esports: Promoting Well-Being & Performance by Yeonhee Cho, Eric S. Cohen, Autumn E. Freund, Jason Yip, & Jin Ha Lee

Chapter Six: (E)sports Medicine on Campus by Lindsey Migliore

Chapter Seven: Organizing and Governing Collegiate Esports by David Welch Suggs. Jr.

Chapter Eight: Community, Career, & Competition: The University of Washington and the Future of Esports Program Building by Justin Camputaro, Trevor Whiton, Jason Hansen, & Adam Serafin

Chapter Nine: Establishing a Conference Esports Program and Related Legal Issues For Collegiate Esports by Carolayne Henry
Title IX;Game Developers;Gaming Community;NCAA;Traditional Sports;College Athletes;HBCU Campus;Division Iii;Violate;Gaming Spaces;Kinesio Tape;Student Athlete Identity;Gaming Student;Cubital Tunnel Syndrome;Campus Save Act;Video Game Culture;Problematic Gambling;Steam;Cognitive Fatigue;Clery Act;ACHA;Young Men;Video Game Titles;Video Game Addiction;Bystander Training