Understanding Collegiate Esports
portes grátis
Understanding Collegiate Esports
A Practitioner's Guide to Developing Community and Competition
Varzeas, Kelsey A.; Pauketat, Regena; Lee Hoffman, Jennifer
Taylor & Francis Ltd
08/2022
158
Dura
Inglês
9781032210575
15 a 20 dias
503
Descrição não disponível.
Foreword: Karen Weaver
Preface: Jennifer Lee Hoffman, Regena Pauketat, & Kelsey A. Varzeas
Chapter One: Video Games Go to College by Jennifer Lee Hoffman & Tricia Seifert
Chapter Two: Shifting the Narrative: Using Esports to Amplify Historically Black Colleges & Universities by Wayne L. Black & Kishonna L. Gray
Chapter Three: "It's Just Part of The Game": Confronting Toxicity in Esports and Building Inclusive Environments by Regena Pauketat
Chapter Four: Mental Health and Wellness for the Esports Student Athlete by Kelsey A. Varzeas
Chapter Five: Coaching in Esports: Promoting Well-Being & Performance by Yeonhee Cho, Eric S. Cohen, Autumn E. Freund, Jason Yip, & Jin Ha Lee
Chapter Six: (E)sports Medicine on Campus by Lindsey Migliore
Chapter Seven: Organizing and Governing Collegiate Esports by David Welch Suggs. Jr.
Chapter Eight: Community, Career, & Competition: The University of Washington and the Future of Esports Program Building by Justin Camputaro, Trevor Whiton, Jason Hansen, & Adam Serafin
Chapter Nine: Establishing a Conference Esports Program and Related Legal Issues For Collegiate Esports by Carolayne Henry
Preface: Jennifer Lee Hoffman, Regena Pauketat, & Kelsey A. Varzeas
Chapter One: Video Games Go to College by Jennifer Lee Hoffman & Tricia Seifert
Chapter Two: Shifting the Narrative: Using Esports to Amplify Historically Black Colleges & Universities by Wayne L. Black & Kishonna L. Gray
Chapter Three: "It's Just Part of The Game": Confronting Toxicity in Esports and Building Inclusive Environments by Regena Pauketat
Chapter Four: Mental Health and Wellness for the Esports Student Athlete by Kelsey A. Varzeas
Chapter Five: Coaching in Esports: Promoting Well-Being & Performance by Yeonhee Cho, Eric S. Cohen, Autumn E. Freund, Jason Yip, & Jin Ha Lee
Chapter Six: (E)sports Medicine on Campus by Lindsey Migliore
Chapter Seven: Organizing and Governing Collegiate Esports by David Welch Suggs. Jr.
Chapter Eight: Community, Career, & Competition: The University of Washington and the Future of Esports Program Building by Justin Camputaro, Trevor Whiton, Jason Hansen, & Adam Serafin
Chapter Nine: Establishing a Conference Esports Program and Related Legal Issues For Collegiate Esports by Carolayne Henry
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
Title IX;Game Developers;Gaming Community;NCAA;Traditional Sports;College Athletes;HBCU Campus;Division Iii;Violate;Gaming Spaces;Kinesio Tape;Student Athlete Identity;Gaming Student;Cubital Tunnel Syndrome;Campus Save Act;Video Game Culture;Problematic Gambling;Steam;Cognitive Fatigue;Clery Act;ACHA;Young Men;Video Game Titles;Video Game Addiction;Bystander Training
Foreword: Karen Weaver
Preface: Jennifer Lee Hoffman, Regena Pauketat, & Kelsey A. Varzeas
Chapter One: Video Games Go to College by Jennifer Lee Hoffman & Tricia Seifert
Chapter Two: Shifting the Narrative: Using Esports to Amplify Historically Black Colleges & Universities by Wayne L. Black & Kishonna L. Gray
Chapter Three: "It's Just Part of The Game": Confronting Toxicity in Esports and Building Inclusive Environments by Regena Pauketat
Chapter Four: Mental Health and Wellness for the Esports Student Athlete by Kelsey A. Varzeas
Chapter Five: Coaching in Esports: Promoting Well-Being & Performance by Yeonhee Cho, Eric S. Cohen, Autumn E. Freund, Jason Yip, & Jin Ha Lee
Chapter Six: (E)sports Medicine on Campus by Lindsey Migliore
Chapter Seven: Organizing and Governing Collegiate Esports by David Welch Suggs. Jr.
Chapter Eight: Community, Career, & Competition: The University of Washington and the Future of Esports Program Building by Justin Camputaro, Trevor Whiton, Jason Hansen, & Adam Serafin
Chapter Nine: Establishing a Conference Esports Program and Related Legal Issues For Collegiate Esports by Carolayne Henry
Preface: Jennifer Lee Hoffman, Regena Pauketat, & Kelsey A. Varzeas
Chapter One: Video Games Go to College by Jennifer Lee Hoffman & Tricia Seifert
Chapter Two: Shifting the Narrative: Using Esports to Amplify Historically Black Colleges & Universities by Wayne L. Black & Kishonna L. Gray
Chapter Three: "It's Just Part of The Game": Confronting Toxicity in Esports and Building Inclusive Environments by Regena Pauketat
Chapter Four: Mental Health and Wellness for the Esports Student Athlete by Kelsey A. Varzeas
Chapter Five: Coaching in Esports: Promoting Well-Being & Performance by Yeonhee Cho, Eric S. Cohen, Autumn E. Freund, Jason Yip, & Jin Ha Lee
Chapter Six: (E)sports Medicine on Campus by Lindsey Migliore
Chapter Seven: Organizing and Governing Collegiate Esports by David Welch Suggs. Jr.
Chapter Eight: Community, Career, & Competition: The University of Washington and the Future of Esports Program Building by Justin Camputaro, Trevor Whiton, Jason Hansen, & Adam Serafin
Chapter Nine: Establishing a Conference Esports Program and Related Legal Issues For Collegiate Esports by Carolayne Henry
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
Title IX;Game Developers;Gaming Community;NCAA;Traditional Sports;College Athletes;HBCU Campus;Division Iii;Violate;Gaming Spaces;Kinesio Tape;Student Athlete Identity;Gaming Student;Cubital Tunnel Syndrome;Campus Save Act;Video Game Culture;Problematic Gambling;Steam;Cognitive Fatigue;Clery Act;ACHA;Young Men;Video Game Titles;Video Game Addiction;Bystander Training