Language Teaching with Video-Based Technologies
portes grátis
Language Teaching with Video-Based Technologies
Creativity and CALL Teacher Education
Schneider, Christel; Thomas, Michael
Taylor & Francis Ltd
05/2022
250
Mole
Inglês
9780367542542
15 a 20 dias
367
Descrição não disponível.
Table of Contents
Acknowledgements
List of Abbreviations and Glossary
List of Tables
List of Figures
1. Introduction
2. Immersive Education and Machinima
3. Technology-Mediated Project-Based Language Teaching
4. Creating and Field-Testing Machinima in the Language Classroom
5. Evaluating a Machinima CALL Teacher Education Course
6. Afterword: Implications for Project-based Teaching and Creativity
References
Appendices
Index
Acknowledgements
List of Abbreviations and Glossary
List of Tables
List of Figures
1. Introduction
2. Immersive Education and Machinima
3. Technology-Mediated Project-Based Language Teaching
4. Creating and Field-Testing Machinima in the Language Classroom
5. Evaluating a Machinima CALL Teacher Education Course
6. Afterword: Implications for Project-based Teaching and Creativity
References
Appendices
Index
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
Computer Mediated Communication Literacy;Video;Task Based Language Teaching;Technologies;Project Based Language Learning;Teaching;Open Educational Resources;Language;Task Based Language Teaching Approaches;Education;Apple Users;Thomas;Vice Versa;Schneider;Immersive Environments;CALL;Call Teacher;based;Call Research;language teaching;Online Teacher Training;technology-mediated project-based language learning;Project Based Learning;computer-assisted language learning;Digital Literacy Skills;immersive education;Adobe Connect;language learning;UK Term;Strongly Agree;Knowledge Acquisition;Call Technology;B1 C1 Level;Machinima Videos;Language Teaching Approaches;Cpd Activity;Post-test Methodologies;MOOC;Functional Language
Table of Contents
Acknowledgements
List of Abbreviations and Glossary
List of Tables
List of Figures
1. Introduction
2. Immersive Education and Machinima
3. Technology-Mediated Project-Based Language Teaching
4. Creating and Field-Testing Machinima in the Language Classroom
5. Evaluating a Machinima CALL Teacher Education Course
6. Afterword: Implications for Project-based Teaching and Creativity
References
Appendices
Index
Acknowledgements
List of Abbreviations and Glossary
List of Tables
List of Figures
1. Introduction
2. Immersive Education and Machinima
3. Technology-Mediated Project-Based Language Teaching
4. Creating and Field-Testing Machinima in the Language Classroom
5. Evaluating a Machinima CALL Teacher Education Course
6. Afterword: Implications for Project-based Teaching and Creativity
References
Appendices
Index
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
Computer Mediated Communication Literacy;Video;Task Based Language Teaching;Technologies;Project Based Language Learning;Teaching;Open Educational Resources;Language;Task Based Language Teaching Approaches;Education;Apple Users;Thomas;Vice Versa;Schneider;Immersive Environments;CALL;Call Teacher;based;Call Research;language teaching;Online Teacher Training;technology-mediated project-based language learning;Project Based Learning;computer-assisted language learning;Digital Literacy Skills;immersive education;Adobe Connect;language learning;UK Term;Strongly Agree;Knowledge Acquisition;Call Technology;B1 C1 Level;Machinima Videos;Language Teaching Approaches;Cpd Activity;Post-test Methodologies;MOOC;Functional Language