Creative Learning in Digital and Virtual Environments

Creative Learning in Digital and Virtual Environments

Opportunities and Challenges of Technology-Enabled Learning and Creativity

de Saint Laurent, Constance; Ness, Ingunn; Glaveanu, Vlad

Taylor & Francis Ltd

05/2022

196

Mole

Inglês

9780367556785

15 a 20 dias

281

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Introduction: Creativity, Learning and Technology in the Age of the Pandemic

Vlad P. Glaveanu, Ingunn Johanne Ness & Constance de Saint Laurent

1. Delving into Creativity and Learning

Maciej Karwowski, Dorota M. Jankowska, Arkadiusz Brzeski, Marta Czerwonka, Aleksandra Gajda, Izabela Lebuda & Ronald A. Beghetto

2. Social Creativity in the Education Sector: The Case of Collaborative Design of Digital Resources in Mathematics

Chronis Kynigos, Nataly Essonnier & Jana Trgalova

3. Polyphonic Imagination: Understanding Idea Generation in Multidisciplinary Groups as a Multivoiced Stimulation of Fantasy

Ingunn Johanne Ness & Olga Dysthe

4. Networked Flow in Creative Collaboration: A Mixed Method Study

Andrea Gaggioli, Elvis Mazzoni, Martina Benvenuti, Carlo Galimberti, Antonio Bova, Eleonora Brivio, Pietro Cipresso, Giuseppe Riva & Alice Chirico

5. The Expression of Users' Creative Potential in Virtual and Real Environments: An Exploratory Study

Samira Bourgeois-Bougrine, Peter Richard, Jean-Marie Burkhardt, Benjamin Frantz & Todd Lubart

6. Malevolent Creativity and Social Media: Creating Anti-immigration Communities on Twitter

Constance de Saint Laurent, Vlad P. Glaveanu & Claude Chaudet

7. Potential in Creativity: Individual, Social, Material Perspectives, and a Dynamic Integrative Framework

Giovanni Emanuele Corazza & Vlad P. Glaveanu

8. Creative Learning in Digital and Virtual Environments during COVID-19 and Beyond

Vlad P. Glaveanu, Ronald A. Beghetto, Martina Benvenuti, Samira Bourgeois-Bougrine, Claude Chaudet, Alice Chirico, Giovanni Emanuele Corazza, Constance de Saint Laurent, Olga Dysthe, Nataly Essonnier, Andrea Gaggioli, Chronis Kynigos, Elvis Mazzoni, Ingunn Johanne Ness & Jana Trgalova
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Vice Versa;Virtual Environments;Creative learning;Divergent Thinking;Creative thinking;Creative Scores;Creative potential;CLISAT;MUVEs;Creativity and Learning in School Achievement Test;Quantile Regression;Digital educational resources;NF Model;Multi-User Virtual Environments;OutDegree Centralisation;MUVE;SNA Data;Individual creativity;Malevolent Creativity;Collective creativity;School Achievement Test;Social networks;Group Flow;InDegree Centralisation;Virtual working;Free Disposal Hull;Online leaning;Cliff's Delta;Online collaboration;Cat;Creativity Relevant Processes;Cattolica Del Sacro Cuore;VE Condition;Social Presence;Sixth Grade Elementary School Students;Selective Combination;Dynamic Geometry Systems;Cross-sequential Study