Central and Eastern European Histories and Heritages in Video Games

Central and Eastern European Histories and Heritages in Video Games

Mochocki, Michal; Kot, Yaraslau I.; Majewski, Jakub; Schreiber, Pawel

Taylor & Francis Ltd

10/2024

236

Dura

9781032609676

Pré-lançamento - envio 15 a 20 dias após a sua edição

Descrição não disponível.
1. An Introduction to CEE HGS: Central and Eastern European Historical Game Studies

2. From Vampires to Partisans: Serbian Cultural Heritage in Video Games [Serbia]

3. The Heritage of Polish-Lithuanian Commonwealth in Polish Video Games [Poland]

4. Unearthing the Past: Historical Heritage of Post-USSR Ukraine in S.T.A.L.K.E.R.: Shadow of Chernobyl

[Ukraine]

5. A Devious Archive: The Affective Historicity and Paratextual Russian Folkloristics of Black Book [Russia]

6. Realism in World of Tanks: From a World War II Simulator to a Celebrity Tombola [Belarus]

7. Hungeon Crawling: Reinventing the Hungarian Fairy Tale Tradition in Operencia: The Stolen Sun [Hungary]

8. "Sunrise, Parabellum." The Crisis of State and the Individual in Disco Elysium [Estonia]

9. The Communist Tycoon: Simulating the Command Economy in Workers & Resources: Soviet Republic [Slovakia]

10. Czech and Slovak cultural heritage in video games. Case studies: Kingdom Come Deliverance, Hrot, and Felvidek [Czechia]

11. "Realistic but Humorous": Finnish Army Simulator as a First-person Video Game on Finnish National Service [Finland]

12. Luxembourg 1867: Gaming Communities, Co-production, and Engagement with the

Imagined Past [Luxembourg]
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
History;Heritage;Postcolonialism;Post-colonialism;Digital heritage;National heritage;Video games;Online games;Eastern Europe;Central Europe;Russia;Poland;Czech republic;Czechia;Luxembourg;Hungary;Serbia;Slovakia;Estonia;Belarus;Ukraine