Practical Introduction to Virtual Reality

Practical Introduction to Virtual Reality

From Concepts to Executables

Loveland, Rohan; Rebenitsch, Lisa; Rebenitsch, Lori

Elsevier Science & Technology

11/2024

350

Mole

9780443140365

Pré-lançamento - envio 15 a 20 dias após a sua edição

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0. Introduction
1. Object-Oriented Programming in Virtual Reality
2. Basic VR Objects and Interactions
3. Transformations and Scene Trees
4. Basic Physics
5. Multiple System Interaction Frameworks
6. VR Interactions
7. Menus and HUDs
8. Models and Animations
9. Terrains
10. Textures
11. Walking and Navigation
12. Lighting and Shaders
13. 3D Sound
14. Particle Systems
15. AI
16. Advanced Physics
17. Joints
18. Inverse Kinematics
19. Usability Design and Publishing
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VR project structure; debugger; interaction tracking; collision boundaries; triggers; object manipulation; widgets; Unity; direct parenting; Euler equations; quaternions; textures; node-based navigation; node traveling; sky maps; vergence; sickness ratings