Transforming Society and Organizations through Gamification
portes grátis
Transforming Society and Organizations through Gamification
From the Sustainable Development Goals to Inclusive Workplaces
Spanellis, Agnessa; Harviainen, J. Tuomas
Springer Nature Switzerland AG
05/2022
386
Mole
Inglês
9783030682095
15 a 20 dias
521
Descrição não disponível.
Introduction.- Intro: why gamification is relevant.- Getting participants.- Social lens.- Peace-making.- Livelihood of smallholder farmers.- Refugee integration.- Community resilience.- Social Impact of gamified education.- Inclusivity in the workplace.- Environmental lens.- Ecosystems.- Reduction of carbon emissions.- Disaster prevention and awareness.- Public transportation.- Economic lens.- Gamification for social enterprises.- Ethical finance (CU).- Suitability for public organisations.- Financial education for economic sustainability.- Youth employment.- Family wellbeing in disadvantaged areas.- Conclusions.- Relevance of gamification: a critical review.
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
business for society;social change;inclusion;diversity;empowerment;sustainability;corporate social responsibility
Introduction.- Intro: why gamification is relevant.- Getting participants.- Social lens.- Peace-making.- Livelihood of smallholder farmers.- Refugee integration.- Community resilience.- Social Impact of gamified education.- Inclusivity in the workplace.- Environmental lens.- Ecosystems.- Reduction of carbon emissions.- Disaster prevention and awareness.- Public transportation.- Economic lens.- Gamification for social enterprises.- Ethical finance (CU).- Suitability for public organisations.- Financial education for economic sustainability.- Youth employment.- Family wellbeing in disadvantaged areas.- Conclusions.- Relevance of gamification: a critical review.
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.