Reimagining Characters with Unreal Engine's MetaHuman Creator

Reimagining Characters with Unreal Engine's MetaHuman Creator

Elevate your films with cinema-quality character designs and motion capture animation

Kavanagh, Ciaran; Rossney, Brian

Packt Publishing Limited

12/2022

356

Mole

Inglês

9781801817721

15 a 20 dias

Descrição não disponível.
Table of Contents

Getting Started with Unreal
Creating Characters in the Metahuman Interface
Diving into the MetaHuman Blueprint
Retargeting Animations
Retargeting Animations with Mixamo
Adding Motion Capture with DeepMotion
Using the Level Sequencer
Using an iPhone for Facial Motion Capture
Using Faceware for Facial Motion Capture
Blending Animations and Advanced Rendering with the Level Sequencer
Using the Mesh to Metahuman Plugin
Assunto não disponível.
MetaHuman; MetaHuman Creator; Unreal Engine; UE; Unreal Engine 5; Character Animation; animation; game designing; Mannequin; Markerless Motion Capture