Historia Ludens

Historia Ludens

The Playing Historian

Lewis, Katherine J.; von Luenen, Alexander; Cullum, Pat; Litherland, Benjamin

Taylor & Francis Ltd

12/2021

318

Mole

Inglês

9781032240497

15 a 20 dias

590

Descrição não disponível.
Part 1: History of Gaming 1. A Quantitative Study of Historical Videogames (1981-2015) 2. "The British Empire Would Gain New Strength from Nursery Floors": Depictions of Travel and Place in Nineteenth-Century British Board Games Part 2: Gaming in History Education 3. Designing and Using Digital Games as Historical Learning Contexts for Primary School Classrooms 4. Grand Theft Longboat: Using Videogames and Medievalism to Teach Medieval History 5. The Great History Conundrum: Could Immersive Games Enhance an Undergraduate "Skills" Course? 6. Play as a Technique for History in Higher Education Part 3: Computer Games and Public History 7. The Heritage Game 8. Respawning the Past Part 4: Reflections on Gaming and History 9. Playing Against the Past?: Representing the Play Element of Historical Cultures in Videogames 10. Fantasies of Control: Modding for Ethnic Violence and Nazi Fetishism in Historical Strategy Games 11. Charlemagne at the Battle of Gettysburg: Video Games and the Middle Ages Part 5: Fan Cultures of Historic Games 12. History, Fandom, and Online Game Communities 13. Ye Olde FAQ: The Darklands Game, Immersiveness and Fan Fiction 14. Arnold Hendrick on Darklands Part 6: "Accuracy" in Computer Games 15. Shooting for Accuracy: Historicity and Video Gaming 16. Modern Warfare: Call of Duty, Battlefield, and the World Wars 17. "Man Spielt Nicht Mit Hakenkreuzen!': Imaginations of the Holocaust and Crimes Against Humanity During World War II in Digital Games
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World War Ii Memorial;UK's National Curriculum;historia ludens;Handheld Video Game Consoles;electronic games;Assassin's Creed II;cross-pollinates;Game Developer;Grand Theft Auto;Adolf Hitler;Assassin's Creed;Digital Games;Historical Games;Historical Video Games;Tv Series;Iron IV;Fps Game;Turn Based Strategy Games;Eve Online;Board Games;Assassin's Creed IV;World War Games;Educational Material Printers;CRPG;Sub-machine Guns;Video Game Genres;Deus Vult;Heritage Game