Gender, Race and Religion in Video Game Music

Gender, Race and Religion in Video Game Music

Yee, Thomas B.

Intellect

10/2024

294

Dura

9781789389937

Pré-lançamento - envio 15 a 20 dias após a sua edição

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List of Figures and Tables



Introduction: Enter the Virtual







PART I: NARRATIVE AND PLAY



1. Ludo-Narrative Harmony: Interpretative Interactivity in Chrono Cross and Gris







PART II: GENDER



2. Feminine Themings: The Construction of Musical Gendering in the Final Fantasy Franchise



3. Single Ladies and Herbivore Men: Alternative Femininities and Masculinities in Final Fantasy XIII and XV



4. Damsel No Longer: The Empowered Mezzo-Soprano Voice in Horizon Zero Dawn







PART III: RACE



5. Racialized Fantasy: Authenticity, Appropriation and Stereotype



6. Antiracist Storytelling: Representation and Diversity in Civilization VI and Overwatch







PART IV: RELIGION



7. Sonic Iconography: The Sacred Music Topic in Lightning Returns: Final Fantasy XIII



8. Battle Hymn of the God-Slayers: Troping Rock and Sacred Music in Xenoblade Chronicles







Conclusion: Enter the Real



Appendix: Audiovisual Media



References



About the Author



Index
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game studies; ethnicity; culture; media; Japan; semiotics; interpretation; video game; video game music; music; narrative theory