Build Your Own 2D Game Engine and Create Great Web Games
portes grátis
Build Your Own 2D Game Engine and Create Great Web Games
Using HTML5, JavaScript, and WebGL2
Sung, Kelvin; Pace, Jason; Pavleas, Jebediah; Munson, Matthew
APress
12/2021
741
Mole
Inglês
9781484273760
15 a 20 dias
1429
Descrição não disponível.
Chapter 1: Introduction.- Chapter 2: Working with HTML5 and WebGL2.- Chapter 3: Transformation and World Coordinate.- Chapter 4: Common Components of a Game Engine.- Chapter 5: Working with Texture, Sprites, and Fonts.- Chapter 6: Behaviors and Collisions.- Chapter 7: Camera Manipulations.- Chapter 8: Illumination and Shadow.- Chapter 9: Physics.- Chapter 10: Particle Systems and Stenciling.- Chapter 11: Supporting Camera Background.- Chapter 12: Building a Sample Game: From Design to Completion.
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HTML5;JavaScript;WebGL2;2D;Game Engine;Web Games;Physics;Particle Systems;Internet;Computer graphics;Mathematics;Physics;Game development;Game design
Chapter 1: Introduction.- Chapter 2: Working with HTML5 and WebGL2.- Chapter 3: Transformation and World Coordinate.- Chapter 4: Common Components of a Game Engine.- Chapter 5: Working with Texture, Sprites, and Fonts.- Chapter 6: Behaviors and Collisions.- Chapter 7: Camera Manipulations.- Chapter 8: Illumination and Shadow.- Chapter 9: Physics.- Chapter 10: Particle Systems and Stenciling.- Chapter 11: Supporting Camera Background.- Chapter 12: Building a Sample Game: From Design to Completion.
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.