Writing Successful Undergraduate Dissertations in Games Development and Computer Science

Writing Successful Undergraduate Dissertations in Games Development and Computer Science

Baxter, Gavin; Hainey, Thomas

Taylor & Francis Ltd

11/2022

294

Mole

Inglês

9780367517083

15 a 20 dias

Descrição não disponível.
How to use this book, 1. Introduction to Dissertations, 2. Academic Rigour, 3. Citations, Referencing, and Hierarchy of Academic Sources, 4. Research Ethics, 5. Dissertation Structure in Games Development and Computer Science, 6. Research Methodologies and Methods, 7. Formulating Research Questions, 8. Performing a Literature Review, 9. Selecting a Software or Games Development Life Cycle Methodology, 10. Selecting a Software Design Modelling Language (SDML), 11. Design, 12. Implementation, 13. Testing, 14. Evaluation, 15. Statistical Analysis Techniques, 16. Discussion, 17. Conclusions, 18. References, 19. Appendices, 20. Writing Up and Proofreading, 21. Data Collection Mechanisms, 22. General Questionnaire Design, 23. Basic Intervention Experimental Design, 24. General Academic Writing Tips, 25. Presenting Research, 26. Defending Research, 27. Summary
Ut;Games Development;Literature Review;EER;VR;Version Control;Follow;Project Supervisor;Case Tool;Vice Versa;Grey Literature;Technical Design Document;Responsive Web Design;Honours Project;SDLC;Waterfall;Upload;Play Test;Game Design Document;Game Developer;SCQF;Harvard Referencing Style;Waterfall Model;Author's Surname;Non-parametric Equivalents