Unity 2022 by Example
Unity 2022 by Example
A project-based guide to building 2D and 3D games, enhanced for AR, VR, and MR experiences
Falzon, Edward; Cameron, Scott H.
Packt Publishing Limited
06/2024
596
Mole
Inglês
9781803234595
15 a 20 dias
Descrição não disponível.
Table of Contents
Foundational Knowledge of Unity 2022
Creating a 2D Collection Game
Completing the Collection Game
Creating a 2D Adventure Game
Continuing the Adventure Game
Introduction to Object Pooling in Unity 2022
Polishing the Player's Actions and Enemy Behavior
Extending the Adventure Game
Completing the Adventure Game
Creating a 3D First Person Shooter (FPS)
Continuing the FPS Game
Enhancing the FPS Game with Audio
Implementing AI with Sensors, Behavior Trees, and ML-Agents
Entering Mixed Reality with the XR Interaction Toolkit
Finishing Games with Commercial Viability
Foundational Knowledge of Unity 2022
Creating a 2D Collection Game
Completing the Collection Game
Creating a 2D Adventure Game
Continuing the Adventure Game
Introduction to Object Pooling in Unity 2022
Polishing the Player's Actions and Enemy Behavior
Extending the Adventure Game
Completing the Adventure Game
Creating a 3D First Person Shooter (FPS)
Continuing the FPS Game
Enhancing the FPS Game with Audio
Implementing AI with Sensors, Behavior Trees, and ML-Agents
Entering Mixed Reality with the XR Interaction Toolkit
Finishing Games with Commercial Viability
Assunto não disponível.
Unity 2022; C#; Game development; Augmented reality; Virtual reality; Extended reality; First person shooer; adventure game; object oriented programming; unity game development in 24 hours; unity game dev
Table of Contents
Foundational Knowledge of Unity 2022
Creating a 2D Collection Game
Completing the Collection Game
Creating a 2D Adventure Game
Continuing the Adventure Game
Introduction to Object Pooling in Unity 2022
Polishing the Player's Actions and Enemy Behavior
Extending the Adventure Game
Completing the Adventure Game
Creating a 3D First Person Shooter (FPS)
Continuing the FPS Game
Enhancing the FPS Game with Audio
Implementing AI with Sensors, Behavior Trees, and ML-Agents
Entering Mixed Reality with the XR Interaction Toolkit
Finishing Games with Commercial Viability
Foundational Knowledge of Unity 2022
Creating a 2D Collection Game
Completing the Collection Game
Creating a 2D Adventure Game
Continuing the Adventure Game
Introduction to Object Pooling in Unity 2022
Polishing the Player's Actions and Enemy Behavior
Extending the Adventure Game
Completing the Adventure Game
Creating a 3D First Person Shooter (FPS)
Continuing the FPS Game
Enhancing the FPS Game with Audio
Implementing AI with Sensors, Behavior Trees, and ML-Agents
Entering Mixed Reality with the XR Interaction Toolkit
Finishing Games with Commercial Viability