Cores of Game Design

Cores of Game Design

Mechanics, Economics, Narrative, and Aesthetics

Serpa, Yvens R.

Taylor & Francis Ltd

10/2024

303

Mole

9781032397542

Pré-lançamento - envio 15 a 20 dias após a sua edição

Descrição não disponível.
Preface. Chapter 1 Introduction. Chapter 2 How to Start Game Designing. Chapter 3 Expanding the Cycle. Chapter 4 Planning. Chapter 5 Starting with Mechanics . Chapter 6 Player Motivation. Chapter 7 Level Design. Chapter 8 Starting with Economy. Chapter 9 Game Economics. Chapter 10 Resource Values. Chapter 11 Starting with Narrative. Chapter 12 Story Structures. Chapter 13 Moral and Ethics. Chapter 14 Starting with Aesthetics. Chapter 15 Audiovisual Language. Chapter 16 UI and UX. Chapter 17 Conclusions
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game design;game development;iteration;prototyping;prototypes;mechanics;economy;narrative;game writing