Real-Time C++
portes grátis
Real-Time C++
Efficient Object-Oriented and Template Microcontroller Programming
Kormanyos, Christopher
Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
07/2022
510
Mole
Inglês
9783662629987
15 a 20 dias
836
Descrição não disponível.
Part I: Language Technologies for Real-Time C++.- 1. Getting Started with Real-Time C++.- 2. Working with a Real-Time C++ Program on a Board.- 3. An Easy Jump Start in Real-Time C++.- 4. Object-Oriented Techniques for Microcontrollers.- 5. C++ Templates for Microcontrollers.- 6. Optimized C++ Programming for Microcontrollers.- Part II: Components for Real-Time C++.- 7. Accessing Microcontroller Registers.- 8. The Right Start.- 9. Low-Level Hardware Drivers in C++.- 10. Custom Memory Management.- 11. C++ Multitasking.- Part III: Mathematics and Utilities for Real-Time C++.- 12. Floating-Point Mathematics.- 13. Fixed-Point Mathematics.- 14. High-Performance Digital Filters.- 15. C++ Utilities.- 16. Extending the C++ Standard Library and the STL.- 17. Using C-Language Code in C++.- Additional Reading.
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
C++;Embedded Systems;Low-level Programming;Microcontroller Programming;Object-Oriented Programming;Real-time Programming;System Performance
Part I: Language Technologies for Real-Time C++.- 1. Getting Started with Real-Time C++.- 2. Working with a Real-Time C++ Program on a Board.- 3. An Easy Jump Start in Real-Time C++.- 4. Object-Oriented Techniques for Microcontrollers.- 5. C++ Templates for Microcontrollers.- 6. Optimized C++ Programming for Microcontrollers.- Part II: Components for Real-Time C++.- 7. Accessing Microcontroller Registers.- 8. The Right Start.- 9. Low-Level Hardware Drivers in C++.- 10. Custom Memory Management.- 11. C++ Multitasking.- Part III: Mathematics and Utilities for Real-Time C++.- 12. Floating-Point Mathematics.- 13. Fixed-Point Mathematics.- 14. High-Performance Digital Filters.- 15. C++ Utilities.- 16. Extending the C++ Standard Library and the STL.- 17. Using C-Language Code in C++.- Additional Reading.
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.