Press B to Belong
portes grátis
Press B to Belong
Using Esports to Promote Inclusive School Communities
Rowlings, Jess; Aivaliotis-Martinez, Daniel; Harrison, Matthew
Emerald Publishing Limited
07/2024
192
Dura
9781804559277
15 a 20 dias
Descrição não disponível.
Chapter 1. Why Do Esports Present a Unique Opportunity for Building Inclusive Communities?
Chapter 2. Everyone Can Play
Chapter 3. Creating Esports Programs that Overcome Socio-economic Disadvantage
Chapter 4. Breaking Down Gender Barriers
Chapter 5. Supporting Neurodivergent Players
Chapter 6. Adapting Play for Diverse Physical Needs
Chapter 7. Celebrating Multiculturalism through Esports
Chapter 8. Supporting Regional, Rural and Remote Players
Chapter 9. Taking the Next Steps in Establishing Your Inclusive Esports Program
Chapter 2. Everyone Can Play
Chapter 3. Creating Esports Programs that Overcome Socio-economic Disadvantage
Chapter 4. Breaking Down Gender Barriers
Chapter 5. Supporting Neurodivergent Players
Chapter 6. Adapting Play for Diverse Physical Needs
Chapter 7. Celebrating Multiculturalism through Esports
Chapter 8. Supporting Regional, Rural and Remote Players
Chapter 9. Taking the Next Steps in Establishing Your Inclusive Esports Program
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
Digital Games-based Learning; Digital Wellbeing; Collaboration; Inclusivity; Education; Student Development
Chapter 1. Why Do Esports Present a Unique Opportunity for Building Inclusive Communities?
Chapter 2. Everyone Can Play
Chapter 3. Creating Esports Programs that Overcome Socio-economic Disadvantage
Chapter 4. Breaking Down Gender Barriers
Chapter 5. Supporting Neurodivergent Players
Chapter 6. Adapting Play for Diverse Physical Needs
Chapter 7. Celebrating Multiculturalism through Esports
Chapter 8. Supporting Regional, Rural and Remote Players
Chapter 9. Taking the Next Steps in Establishing Your Inclusive Esports Program
Chapter 2. Everyone Can Play
Chapter 3. Creating Esports Programs that Overcome Socio-economic Disadvantage
Chapter 4. Breaking Down Gender Barriers
Chapter 5. Supporting Neurodivergent Players
Chapter 6. Adapting Play for Diverse Physical Needs
Chapter 7. Celebrating Multiculturalism through Esports
Chapter 8. Supporting Regional, Rural and Remote Players
Chapter 9. Taking the Next Steps in Establishing Your Inclusive Esports Program
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.