Kansei Engineering and Emotion Research

Kansei Engineering and Emotion Research

10th International Conference, KEER 2024, Taichung, Taiwan, November 20-23, 2024, Proceedings, Part II

Schuette, Simon; Koyama, Shinichi; Mohd Lokman, Anitawati; Yamanaka, Toshimasa; Tsai, Tzu-wei; Chen, Kuohsiang

Springer Verlag, Singapore

12/2024

322

Mole

9789819799091

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.- Kansei Approach to Sustainability Society.



.- Smarttm: An Iot-Based Smart Trash Management System.



.- A Preliminary Study on Generative Ai Drawing Systems in Design Courses: A Case Study of Introduction to Design.



.- The Investigation of How Brand Design Language Impacts Young Motorcycle Enthusiasts: Yamaha and Honda as Example .



.- Using the Alessi Evaluation Model to Explore the Shape Structure of Parametric Design Products.



.- Preliminary Research on Artificial Intelligence-Assisted Furniture Design-Take the Torii Entrance Cabinet as An Example.



.- Kansei in Senses and Interaction.



.- Exploring Emotional Expression Design in Line Stickers- Utilizing Kansei Engineering and Emotional Design for Market and Brand Enhancement.



.- Elderly Acceptance of Virtual Character Exercise Videos.



.- The Impact of Voice Design on User Perception: A Case Study of Campus Counseling Voice Services.



.- Kansei Evaluation of Car Interiors in 360-Degree Photo Viewing: Differences Between Flat Display and Virtual Reality.



.- Exploring the Conceptual Design of Soul Communication Devices from A Speculative Design Perspective.



. -The Needs and Design of Home Mobility Assistance for the Elderly from the Perspective of Lifestyle.



.- Designing Effective Career Websites: A Study on User Experience and Job Seeker Engagement.



.- Kansei Issues in Cross-Cultural Design.



.- Soft Movement Space Research and Product Creation Under the Aging Experience of Emotional Design.



.- Exploring Product Innovation Design Based on the Systematic Design Method and Triz Theory.



.- Exploring the Appeal of Pokemon Ga-Ole from the Perspective of Virtual-Real Interaction.



.- Exploring Cultural Heritage and Innovation: Portuguese Azulejos Tile Art in Macao'S Creative Design.



.- A Kansei Engineering Approach to Virtual Personality of Embodied Voice Assistants.



.- Cross-Cultural Bamboo Craft Design Collaboration: An Interview Review of Taiwanese Design Assistants and Nicaraguan Craftsmen.



.- A Study on Visual Scheme for the History of Automotive Style - Apply Arts History Method to Design History.



.- Wellbeing/ Experience Quality of Life/ Healthcare.



.- Motivation Assisting System for Physical Exercise Based on Classifying Users' Attitudes.



.- How Advanced Technology Design Meet Senior Adults' Emotional Needs: A Case Study of Japanese Senior Adults' Experience.



.- Optimizing Learning Experience: Innovative Design of Distance Learning Auxiliary Products for Elementary School Students.



.- A Study on the Relationship Between Indoor Thermal Comfort and the Physical and Psychological Perception of the Elderly.



.- An Initial Investigation of Heart Rate Variability (Hrv) Related to Foot Bathing Water Temperature and Vibration Relaxation for the Elderly People.



.- Study of the Correlation Between Indoor Air Quality And Brain Waves of Elderly People in A Nursing Center.
Kansei;Kansei Engineering;Affective Engineering;Kansei Design;Emotional Design;Psychology of Emotions;Culture and Emotion;Social Design;Product Design;Architecture/Interior Design;Visual Communication;Interface Design;Interaction Design;Kansei Tourism;Sustainability and Sustainable Design;Happiness & Wellbeing;Quality of Life;Artificial Intelligence System;Image and Media in Kansei Design;Kansei for Innovation Industry