Human-Like Decision Making and Control for Autonomous Driving
Human-Like Decision Making and Control for Autonomous Driving
Lv, Chen; Hang, Peng; Chen, Xinbo
Taylor & Francis Ltd
08/2024
186
Mole
Inglês
9781032262093
15 a 20 dias
Descrição não disponível.
1. Introduction
2. Human-Like Driving Feature Identification and Representation
3. System Modelling for Decision Making and Control of Autonomous Vehicles
4. Path Planning and Tracking Control of Autonomous Vehicles
5. Human-Like Decision Making for Autonomous Vehicles with Noncooperative Game Theoretic Method
6. Decision Making for Connected Autonomous Vehicles with Cooperative Game Theoretic Method
7. Conclusion, Discussion and Prospects
2. Human-Like Driving Feature Identification and Representation
3. System Modelling for Decision Making and Control of Autonomous Vehicles
4. Path Planning and Tracking Control of Autonomous Vehicles
5. Human-Like Decision Making for Autonomous Vehicles with Noncooperative Game Theoretic Method
6. Decision Making for Connected Autonomous Vehicles with Cooperative Game Theoretic Method
7. Conclusion, Discussion and Prospects
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
Game theory;Automotive engineering;Automobiles;Autonomous driving;Autonomous vehicles;Control systems;Machine learning;Vehicle dynamics;Driving Styles;Travel Efficiency;Game Theoretic Approach;Driving Aggressiveness;Lane Change Behavior;Path Tracking;Obstacle Vehicle;Yaw Rate;Motion Prediction;Aggressive Driving Style;Road Friction Coefficient;Rollover Prevention;Ego Vehicle;Lane Change Decision;Vehicle Dynamic Model;Linear Single Track Model;Host Vehicle;Path Planning Algorithm;Trajectory Planning Algorithm;DLC;MPC Controller;Front Wheel Steering Angle;Stackelberg Game;GC Approach;Yaw Angle Error
1. Introduction
2. Human-Like Driving Feature Identification and Representation
3. System Modelling for Decision Making and Control of Autonomous Vehicles
4. Path Planning and Tracking Control of Autonomous Vehicles
5. Human-Like Decision Making for Autonomous Vehicles with Noncooperative Game Theoretic Method
6. Decision Making for Connected Autonomous Vehicles with Cooperative Game Theoretic Method
7. Conclusion, Discussion and Prospects
2. Human-Like Driving Feature Identification and Representation
3. System Modelling for Decision Making and Control of Autonomous Vehicles
4. Path Planning and Tracking Control of Autonomous Vehicles
5. Human-Like Decision Making for Autonomous Vehicles with Noncooperative Game Theoretic Method
6. Decision Making for Connected Autonomous Vehicles with Cooperative Game Theoretic Method
7. Conclusion, Discussion and Prospects
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
Game theory;Automotive engineering;Automobiles;Autonomous driving;Autonomous vehicles;Control systems;Machine learning;Vehicle dynamics;Driving Styles;Travel Efficiency;Game Theoretic Approach;Driving Aggressiveness;Lane Change Behavior;Path Tracking;Obstacle Vehicle;Yaw Rate;Motion Prediction;Aggressive Driving Style;Road Friction Coefficient;Rollover Prevention;Ego Vehicle;Lane Change Decision;Vehicle Dynamic Model;Linear Single Track Model;Host Vehicle;Path Planning Algorithm;Trajectory Planning Algorithm;DLC;MPC Controller;Front Wheel Steering Angle;Stackelberg Game;GC Approach;Yaw Angle Error