Haptics: Understanding Touch; Technology and Systems; Applications and Interaction

Haptics: Understanding Touch; Technology and Systems; Applications and Interaction

14th International Conference on Human Haptic Sensing and Touch Enabled Computer Applications, EuroHaptics 2024, Lille, France, June 30 - July 3, 2024, Proceedings, Part II

Lemaire-Semail, Betty; Gori, Monica; Marchal, Maud; Lopes, Pedro; Kajimoto, Hiroyuki; Basdogan, Cagatay; Pacchierotti, Claudio

Springer International Publishing AG

11/2024

486

Mole

9783031700606

Pré-lançamento - envio 15 a 20 dias após a sua edição

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.- Understanding Touch.



.- A Feasibility Study on Tactile Enhancement of Mid-Air Ultrasonic Stimulation by Wrist Vibration.



.- Measuring the distribution of tactile acuity at the fingertips.



.- Study of Cathodic Electrotactile Stimulus Current Estimation on Fingertip using Individual Skin Electrical Impedance and Machine Learning.



.- Exploring Mental Representations of Material Categories through a Thermal Display.



.- Recognition of 2D shapes with varying complexity and thickness on an ultrasonic tactile display.



.- To touch or not to touch: The linkage between viscosity and unpleasantness.



.- Audio-Tactile Integration: Concurrent Audio Feedback Can Shift Vibrotactile Frequency Perception.



.- Exploring the range of softness perception presented by spatiotemporal modulation in mid-air ultrasound haptic displays.



.- Comparison of perceptual characteristics of vibrotactile and squeezing stimuli in haptic devices.



.- Self-supervised Spatio-Temporal Graph Mask-Passing Attention Network for Perceptual Importance Prediction of Multi-point Tactility.



.- Basic Investigation of Hair Perception Characteristics at the Fingertip.



.- The visuotactile temporal binding window widens with spatial congruency.



.- Studying the influence of contact force on thermal perception at the fingertip.



.- Anisotropy in Normal Force and Friction during Active Tracing.



.- Towards a Model for Haptics as a Co-Regulation Adjunct in Cognitive Reappraisal.



.- Force Cue Presentation by Electrical Stimulation to Lateral Side of the Finger.



.- Technology and Systems.



.- Analysis of Thermal Properties of Artificial Fingers for Recording Thermal Transients During Hand-Object Interactions.



.- A Direct-drive, Wearable Armband Device to Experiment Combined Continuous and Vibrotactile Haptic Feedback for Guidance in Motor Tasks.



.- Conception and Design of a Dual-Property Haptic Stimuli Database - Integrating Stochastic Roughness and Elasticity.



.- Rotational Skin-stretch Distribution Creates Directional Force Sensation on the Wrist.



.- Multi-actuator Haptic Handle Using Soft Material for Vibration Isolation.



.- Vibrotactile Signal Compression using Perceptually Trained Autoencoders.



.- Force perception by presentation of skin shear deformation to shoulder.



.- WAL: Wearable based on Active Lubrication for Virtual Reality.



.- Presentation of Tracing Sensation through Combination of Disk Rotation and Vibration.



.- Applications and Interaction.



.- Emotional Dimensions of the Cutaneous Rabbit Illusion in Virtual Reality: The Interplay of Visual and Tactile Stimuli.



.- On the Relation of Skin Stretch and Finger Joint Angle Evolution in Human Hand Grasping Tasks.



.- The Effects of Simulated Driving on Perceived Urgency Elicited by Vibration Stimulation.



.- Participatory Design for In-Vehicle Vibrotactile Warnings on Driver's Seat.



.- Comparing Ultrasonic and Force Feedback to Foster Older Adults' Engagement in Cognitive Activities Facilitated by a Social Robot.



.- The Interplay of Vision and Referred Haptic Feedback in VR Environments.



.- Impact of Vibrotactile Triggers on Mental Well-Being through ASMR Experience in VR.



.- Towards End-User Customization of Haptic Experiences.



.- Lo-fi prototyping a refreshable pin display.



.- Cool Me Down: Effects of Thermal Feedback on Cognitive Stress in Virtual Reality.



.- Mid-air haptic congruence with virtual objects modulates the implicit sense of agency.



.- Investigating Haptic Co-Creation with Reinforcement Learning.



.- Perception and Control of Surfing in Virtual Reality using a 6-DoF Motion Platform.



.- Augmenting the Texture Perception of Tangible Surfaces in Augmented Reality using Vibrotactile Haptics.



.- Dynamic End-Effector for Rendering Hardness and Stiffness with Encountered-Type Haptics.
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haptic interfaces;Human-Computer Interaction (HCI);rehabilitation systems;Tactile/Force Feedback;Haptic Devices and Rendering;telecommunication networks;Virtual/Augmented Reality (VR);Haptic Illusions and Perception;telecommunication systems;Medicine and Rehabilitation;user interfaces;Teleoperation;virtual reality;Surface Haptics;wireless telecommunication systems;Haptic Communication;Medical Simulation;Multi-modal Interaction;Mid-Air and Ultrasonic Haptics;Tactile/Force Sensors