Gaming, Simulation and Innovations: Challenges and Opportunities

Gaming, Simulation and Innovations: Challenges and Opportunities

52nd International Simulation and Gaming Association Conference, ISAGA 2021, Indore, India, September 6-10, 2021, Revised Selected Papers

Lukosch, Heide; Meijer, Sebastiaan; Dumblekar, Vinod; Dhar, Upinder; Dubey, Jigyasu

Springer International Publishing AG

07/2022

297

Mole

Inglês

9783031099588

15 a 20 dias

480

Descrição não disponível.
?Game Design and Facilitation.- Bring Joy to Gamers: Adding Renewable Energy Alternative through Sustainable Development Indicators.- The Effects of Structured Instruction on Team Performance.- Facilitated Tabletop Games in a Mediated Environment.- Facilitating Training Simulations for Health Emergency.- Factors and Attributes of Team Players: A Study of Engineering Students in India.- Intercultural Dialogue through Simulation and Virtual Exchange in Education.- Gaming in Education.- The Co-Design of Educational Video Games.- Reframing the Boundaries of Experiential Education Using Cynefin Domains.- Experimental Research: Simulations and Serious Games for Sustainability.- Frame Game as Teaching Methodology in Higher Education: the case of RElastiCity.- "Risk Management can actually be Fun" - Using the Serious Cards for Biosafety Game to Stimulate Proper Discussions about Biosafety.- Social Economy: A Simulation Game in Model Social Enterprises.
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collaborative learning;computer vision;e-learning;empirical studies;game design;game theory;gameplay;Human-Computer Interaction (HCI);information systems;interactive computer graphics;interactive learning environments;learning;model development and analysis;model verification and validation;renewable energy;simulation evaluation and environments;sustainability;systems analysis and design;user interfaces