Disciplinary Literacy and Gamified Learning in Middle School Classrooms

Disciplinary Literacy and Gamified Learning in Middle School Classrooms

Questing Through Time and Space

Haas, Leslie; Metzger, Michelle; Tussey, Jill T.

Springer Nature Switzerland AG

05/2022

183

Mole

Inglês

9783030994211

15 a 20 dias

320

Descrição não disponível.
Getting Started.- Chapter 1: Acropolis.- Chapter 2: Petra.- Chapter 3: Colosseum.- Chapter 4: Chichen Itza.- Chapter 5: Moai.- Chapter 6: Red Square.- Chapter 7: Taj Mahal.- Chapter 8: Neuschwanstein.- Chapter 9: Eiffel Tower.- Chapter 10: Sydney Opera House.
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Game-Based Learning for Secondary;STEAM Education for Secondary;STEM Education for Secondary;Digital Literacy;Educational Games;Content-Area Literacy for 6-12;Disciplinary Literacy for 6-12;Reproducible Multisensory Learning Games for 6-12 Classrooms;Preservice teaching secondary;Preservice teaching 6-12