Cooperative Design, Visualization, and Engineering

Cooperative Design, Visualization, and Engineering

18th International Conference, CDVE 2021, Virtual Event, October 24-27, 2021, Proceedings

Luo, Yuhua

Springer Nature Switzerland AG

10/2021

350

Mole

Inglês

9783030882068

15 a 20 dias

557

Descrição não disponível.
Gamification and Application Features for Collaborative Environments.- Questions of incerity in Cooperative Polls.- Crowd Cognitive Modeling as a Vital Process for Collaborative Disaster Management.- Animated Transitions for Multi-user Shared Large Displays.- A 360-degree video shooting technique that can avoid capturing the camera operator in frame.- Cooperative Digital Humanities: A Methodology.- GBMVis: Visual Analytics for Interpreting Gradient Boosting Machine.- Improvement for Time Series Clustering with the Deep Learning Approach.- Practitioner Experiences and Requirements for Rule Translation Used for Building Information Model-based Model Checking.- Automatic Data Sheet Information Extraction for Supporting Model-based Systems Engineering.- Integrating 4D simulations and Virtual Reality environments: An innovative prototype.- Collective knowledge management in city planning: Building spatial-cognition ontologies.- Cooperative Dynamic Programmable Devices using Actor Model forEmbedded Systems of Microcontrollers from literary works.- SMC: a new strategy based on Software-defined networking to Mitigate the impact of anomalies on cooperative Cloud.- Graph Attention Network based Object Detection and Classification in Crowded Scenario.- Collaborative Filmmaking: Extending the Modes of Working Together by a Digital Platform.- Building a Big Data Oriented Architecture for Enterprise Integration.- Supporting Undo and Redo for Replicated Registers in Collaborative Applications.- Designing Plots for Multiplayer Games with the Use of Graph Transformation Rules.- Graph Rules Hierarchy as a Tool of Collaborative Game Narration Creation.- Calligraphic Drawing for Collaborative Virtual Whiteboard Systems.- Large-Sized Tablet-Based Live Mobile Learning System with a Large Whiteboard Area.- The Potential of Campus Business and Estimated Cost of In-Class Advertising.- Smart, Practical, and Low-Cost Assistant System for Hospital Nutritionists in Times of a Pandemic.- Integrating Chatbot and RPA into enterprise applications based on open, flexible and extensible platforms.- Loan Default Prediction using Artificial intelligence for the Borrow - Lend Collaboration.- Identifying Human Factors for Remote Guidance on Physical Tasks.- Building a Remote Laboratory based on NVIDIA GeForce Experience and Moonlight Streaming.- A Sufficiency Agriculture Learning Platform for the Development of New Agriculturists.- Reproducible improvement of images quality through Nature Inspired Optimisation.- Virtual Learning Tools for Students with Delimited Ability.
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artificial intelligence;communication systems;business process management systems;computer networks;computer programming;collaborative and social computing systems;computer systems;computer vision;databases;education;engineering;Human-Computer Interaction (HCI);information systems;knowledge representation and reasoning;collaborative learning;planning and scheduling;signal processing;software engineering;telecommunication systems;user interfaces