Artificial Intelligence in Unreal Engine 5
portes grátis
Artificial Intelligence in Unreal Engine 5
Unleash the power of AI for next-gen game development with UE5 by using Blueprints and C++
Secchi, Marco
Packt Publishing Limited
10/2024
358
Mole
9781836205852
Pré-lançamento - envio 15 a 20 dias após a sua edição
Descrição não disponível.
Table of Contents
Getting Started with AI Game Development
Introducing the Unreal Engine AI System
Presenting the Unreal Engine Navigation System
Setting Up a Navigation Mesh
Improving Agent Navigation
Optimizing the Navigation System
Introducing Behavior Trees
Setting Up a Behavior Tree
Extending Behavior Trees
Improving Agents with the Perception System
Understanding the Environment Query System
Using Hierarchical State Machines with State Trees
Implementing Data-Oriented Calculations with Mass
Implementing Interactable Elements with Smart Objects
Appendix - Understanding C++ in Unreal Engine
Getting Started with AI Game Development
Introducing the Unreal Engine AI System
Presenting the Unreal Engine Navigation System
Setting Up a Navigation Mesh
Improving Agent Navigation
Optimizing the Navigation System
Introducing Behavior Trees
Setting Up a Behavior Tree
Extending Behavior Trees
Improving Agents with the Perception System
Understanding the Environment Query System
Using Hierarchical State Machines with State Trees
Implementing Data-Oriented Calculations with Mass
Implementing Interactable Elements with Smart Objects
Appendix - Understanding C++ in Unreal Engine
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
Table of Contents
Getting Started with AI Game Development
Introducing the Unreal Engine AI System
Presenting the Unreal Engine Navigation System
Setting Up a Navigation Mesh
Improving Agent Navigation
Optimizing the Navigation System
Introducing Behavior Trees
Setting Up a Behavior Tree
Extending Behavior Trees
Improving Agents with the Perception System
Understanding the Environment Query System
Using Hierarchical State Machines with State Trees
Implementing Data-Oriented Calculations with Mass
Implementing Interactable Elements with Smart Objects
Appendix - Understanding C++ in Unreal Engine
Getting Started with AI Game Development
Introducing the Unreal Engine AI System
Presenting the Unreal Engine Navigation System
Setting Up a Navigation Mesh
Improving Agent Navigation
Optimizing the Navigation System
Introducing Behavior Trees
Setting Up a Behavior Tree
Extending Behavior Trees
Improving Agents with the Perception System
Understanding the Environment Query System
Using Hierarchical State Machines with State Trees
Implementing Data-Oriented Calculations with Mass
Implementing Interactable Elements with Smart Objects
Appendix - Understanding C++ in Unreal Engine
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.